XVIII CENTURY FIELD CANNON

DESCRIPTION
Cast iron cannon supplied to the infantry for battles on the field in the 18th century.

Published on: August 15 2024

1 / 36
2 / 36
3 / 36
4 / 36
5 / 36
6 / 36
7 / 36
8 / 36
9 / 36
10 / 36
11 / 36
12 / 36
13 / 36
14 / 36
15 / 36
16 / 36
17 / 36
18 / 36
19 / 36
20 / 36
21 / 36
22 / 36
23 / 36
24 / 36
25 / 36
26 / 36
27 / 36
28 / 36
29 / 36
30 / 36
31 / 36
32 / 36
33 / 36
34 / 36
35 / 36
36 / 36

PRICE
$25,00

BUY NOW ON:

3D MODEL INFO
Modeling and texturing are all made with Lightwave. Due to different way to handling texture values, probably you have to correct texture settings when use the object with other software.
LIGHTWAVE In addition to the UV model I included the model with the original material with images maps and Lightwave procedural textures.
FBX The Fbx file has been exported with Lightwave. When you open it with other software you may need to reassign textures.
OBJ As for the Fbx file, you may need to reassign textures when open the Obj file with different software.
BLENDER - UV model with uv material assigned
In any case the object has a unique UV map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.
Two color version included (both UV and LW material).

Format: Lightwave 2018, OBJ, FBX, Blender 2.79
Compatibility: 3ds Max, Blender, Cinema4D, Houdini, Lightwave, Maya, Unity, Unreal Engine, Other
Rigged: No
Geometry: Polygon mesh
Polygons number: 187k
Textures: Yes (Raw gb, diffuse, specular, transparency, reflection, bump, normal)
UV mapping: Yes

CONNECT
Access exclusive content
⇪ page top

ALL ORIGINAL CONTENT

@2010-2023 CARLO CESTRA DIGITAL PRODUCTIONS


ALL RIGHTS RESERVED

NO PART OF THIS WEBSITE MAY BE COPIED OR REPRODUCED


Website designed and powered by CARLO CESTRA